With second jobs now live in Ragnarok Zero: Global, the class landscape looks pretty different from launch week. This tier list ranks every class by leveling speed, farming efficiency, and party value — based on the current meta after the second-job patch.
Key Takeaways
- Wizard, Knight, and Monk stand out as the strongest picks for both leveling and farming right now
- Blacksmith is the go-to economic powerhouse thanks to Greed-based looting and strong melee burst
- Hunter and Rogue trade raw power for flexibility, solo viability, and farming tools
- Tier lists shift with balance patches — treat this as a snapshot, not a permanent ranking
S Tier: Wizard, Knight, Monk
These three classes clear content faster than everything else in the current meta, for different reasons.
Wizard (Mage’s second job) is the AoE king. Reworked skills like Napalm Vulcan let it clear monster-heavy maps with minimal downtime, which matters even more now that auto-hunt efficiency is part of how most players actually farm.
Knight (Swordsman’s second job) brings durability and consistent single-target damage without the fragility that ranged classes deal with. It’s the class that can farm aggressively without worrying much about dying — which matters, since death in Ragnarok Zero costs real time through the walk back and re-buffing.
Monk (Acolyte’s second job) rounds out the top tier with self-sufficiency most classes can’t match. Where Acolyte struggled solo, Monk doesn’t — strong single-target output paired with enough survivability to farm alone when a party isn’t available.
A Tier: Blacksmith, Hunter, Rogue

Blacksmith (Merchant’s second job) is less about pure combat efficiency and more about long-term economic dominance. Greed-based looting combined with solid melee burst makes it the class most likely to fund your other characters’ gear upgrades.
Hunter (Archer’s second job) and Rogue (Thief’s second job) both trade some raw clearing speed for flexibility. Hunter keeps the safe ranged playstyle Archer players are used to, while Rogue leans into farming tools and solo utility that don’t show up on a straightforward DPS chart.
Where Base Classes Still Stand
If you haven’t hit second job yet, the base-class hierarchy from our beginner guide still applies: Mage remains the strongest early pick for pure leveling speed, with Archer as a safer alternative and Swordsman for players who’d rather tank hits than kite. Acolyte is still rough solo pre-Monk, but an Acolyte in your party is worth more than almost any gear upgrade at low levels.
How This Meta Might Shift
Ragnarok Zero: Global’s roadmap already has content through mid-2027 — new dungeons, expanded zones, and further job additions like Ninja are planned. Balance patches will keep adjusting skill numbers, so treat this list as where things stand right now rather than a permanent ranking. The core logic — AoE clearing speed, survivability, and party utility — is likely to stay relevant even as specific numbers shift.
Frequently Asked Questions
What’s the best class overall in Ragnarok Zero right now?
Wizard, Knight, and Monk are considered the strongest all-around picks post-second-job patch, each excelling in a different way — AoE clearing, durability, and self-sufficiency respectively.
Is Blacksmith worth playing if I don’t care about the economy?
It’s still a solid combat class thanks to its melee burst, but its real strength is economic — if you’re not interested in funding gear upgrades through looting, other S-tier picks will serve you better.
Will this tier list change with future updates?
Almost certainly. Ragnarok Zero has a long content roadmap ahead, and balance patches are expected to keep shifting class strength over time.
New to the game? Start with our Ragnarok Zero beginner guide, or check the full review if you’re still deciding whether to install it.